GCAP19: Alex Carlyle - Keeping Teams Aligned Through Minimal Documentation

GCAP19: Alex Carlyle - Keeping Teams Aligned Through Minimal Documentation

Talk: Visual Game Design: Keeping Teams Aligned Through Minimal Documentation
Speaker: Alex Carlyle

Keeping large teams aligned with the vision of a game is always challenging. Having spent many years creating design documents and battling to keep teams up to date with the latest direction of the game, I developed alternative methods that were faster to update and iterate and more effectively allowed team members to consume the information that they needed to make the best game they could.

I will talk about learnings from projects like LA Noire, the benefits of visual communication and creating environments that encourage teams to view and talk about the game they are creating, improving overall collaboration and alignment.

Game Connect Asia Pacific 2019: Lighting The Way

Game Connect Asia Pacific is Australia's premier games development conference and a part of Melbourne International Games Week.

Situated in Melbourne, Australia during October, GCAP is world-renowned for its talks, collaboration, expression, networking and inclusive environment.

Video courtesy of GCAP and the Game Developers' Association of Australia.

www.gcap.com.au