Skip to main content

Lead Cinematic Artist & Cinematic Artist -RatBag

  • In my first and previous post in this game dev log entry, I had written that I wanted to do a game which was a collection of simple retro games. Unity released a new major release (2019.3) while I was putting the initial project together, and I…

  • Well, I'm making a game . I'm spending the next few weeks on making a small game to showcase the gamedev log feature on tsumea where any member can create a game entry and other members can post journal posts with art, music or just development…

  • Just a test #2. Still working on the new section.

  • So, I got a Commodore 64 when I was in the 4th grade. It came bundled with a Rolf Harris picture building program on casette tape which never loaded properly but from what I could tell by its box cover, you could build pictures from a selection…

  • Yes, the site looks very different and I've had to prematurely switch to this new theme that I'm working on for a few reasons, the main one is that changing certain aspects of the site to fit the new theme will affect how the old one looks for…

  • (this is just a test, please ignore this entry)

    Here is some of my old work.. the first pic is of a 3d model of a human head I was working on about 2 years ago in 3dsmax, using nurbs. If I had to do it again, I wouldn't model a head with…

I currently work for

Submitted by souri on

Ratbag

Ratbag is one of Australia?s leading game developers, having established a reputation for creative innovation and quality in the rapidly growing interactive games industry. Currently we have teams developing for PS2 and Xbox and a dedicated R&D team.

Due to continued growth Ratbag is now seeking to appoint a Lead Cinematic Artist and Cinematic Artist.

For both positions, we are looking for motivated, multi-skilled artists who have the following essential skills:

?Proficiency in 3D Animation and character rigging using 3D Studio Max and Character Studio
?Ability to model and texture using 3D Studio Max and Photoshop
?Basic knowledge of film making principles and processes
?Good eye for composition, motion, timing and lighting
?Ability to interpret scripts and storyboards
?Effective communication skills both oral & written
?Ability to work independently but take direction when needed
?Contribute positively and effectively in a team environment

In addition, essential attributes required by the Lead Cinematic Artist are:

?Games Industry experience in a Senior or Lead role
?Experience in animation direction, cinematic production & art resource management
?Knowledge and understanding of technical restrictions and capabilities of current console technology
?Ability to manage, motivate and direct a team
?Ability to review and effectively critique art assets

The following attributes will be considered a distinct advantage:

?Illustration and storyboarding skills
?Experience with directing and / or working with motion capture animation
?Familiarity with lip-synching and facial animation
?Interest in and knowledge of video games
?Games Industry experience

Please forward your resume and non-returnable demo reel to: employment@ratbaggames.com

Or by mail to:

Employment Officer
Ratbag
Level 8 / 63 Pirie Street
Adelaide, SA 5000

Posted by souri on

Ratbag

Ratbag is one of Australia?s leading game developers, having established a reputation for creative innovation and quality in the rapidly growing interactive games industry. Currently we have teams developing for PS2 and Xbox and a dedicated R&D team.

Due to continued growth Ratbag is now seeking to appoint a Lead Cinematic Artist and Cinematic Artist.

For both positions, we are looking for motivated, multi-skilled artists who have the following essential skills:

?Proficiency in 3D Animation and character rigging using 3D Studio Max and Character Studio
?Ability to model and texture using 3D Studio Max and Photoshop
?Basic knowledge of film making principles and processes
?Good eye for composition, motion, timing and lighting
?Ability to interpret scripts and storyboards
?Effective communication skills both oral & written
?Ability to work independently but take direction when needed
?Contribute positively and effectively in a team environment

In addition, essential attributes required by the Lead Cinematic Artist are:

?Games Industry experience in a Senior or Lead role
?Experience in animation direction, cinematic production & art resource management
?Knowledge and understanding of technical restrictions and capabilities of current console technology
?Ability to manage, motivate and direct a team
?Ability to review and effectively critique art assets

The following attributes will be considered a distinct advantage:

?Illustration and storyboarding skills
?Experience with directing and / or working with motion capture animation
?Familiarity with lip-synching and facial animation
?Interest in and knowledge of video games
?Games Industry experience

Please forward your resume and non-returnable demo reel to: employment@ratbaggames.com

Or by mail to:

Employment Officer
Ratbag
Level 8 / 63 Pirie Street
Adelaide, SA 5000