Minimum of 1 game shipped or 2+ years of experience in the games industry OR for an entry level position exceptional skills in level building that are demonstrable.
Strong 3D level building and scripting skills.
Solid familiarity with 3DS Maxlevel building tools
The ability to work without supervision to create high-quality environments efficiently.
Passion for video games and broad knowledge of titles and mechanics.
Ability and willingness to accept and follow direction, collaborate productively with others and work to set deadlines
Positive, professional attitude. Disciplined and self-motivated with a strong work ethic.
Strong portfolio of work demonstrating key areas of expertise. For entry level applicants, examples of working levels and MODs of existing gaming titles.