Rory Baxter

  • Sea Chest

    Monday, 12 November 2018 - 2:06pm

    2D concept art for a 3D game scene uploaded to Sketchfab.

    The 2D art was painted in Procreate on an iPad Pro. The 3D assets were modelled, UV'd and painted in Blender then exported directly to Sketchfab where live lights were placed in the scene.

    There is an interactive Sketchfab scene on my website here.

  • Jungle Lanterns

    Monday, 12 November 2018 - 1:49pm

    Digital illustration sample for a 2D puzzle videogame.

    The aim of the game was to guess the value of a hidden number. The lanterns helped track the players' input and the chest would open when the hidden number was guessed. The jungle scene was painted in Photoshop, the lanterns modelled in Maya then painted over in Photoshop.

    The 2D scene became a great subject for a 3D game scen...

From: Australia
Occupation: 2D Artist, 3D Artist