Birth : 1974. 10. 1
Nationality : South Korea
- Android based game engine developed using OpenGL.
- iOS based game engine developed using OpenGL.
- I developed a lot of 2D and 3D games with Unity3D and own game engine.
- TCP/IP based client/server network programming.
- UDP based P2P network programming.
- DB control skill with ODBC.
- Developed 2D games with game engine and tools using D3D.
- GDI, GDI+ image processing.
- Game server and channel server skills for MMORPG.
- Particle object programming.
- Computer languages and tools include C/C++, C#, Java for Android, iOS, Pascal, Assembly,
PhotoShop, 3D MAX, etc.