With a solid understanding of the Software Development Life Cycle, I work hard to stay within the confines of proven Agile methods and Test Driven Development. Full stack is where I am at!
My experience spans many disciplines of technology from application to online. As a polyglot programmer, I focus on the requirements and best toolset to deliver the product. My current focus has been on helping DiUS build capability in virtual, augmented and mixed reality application development. We mainly use Unity3D.
In my personal time, I focus training and development in the use of game engine technology. In particular, Unreal Engine and Unity3D. I am currently enroled in various courses at Udemy to keep up with the technologies. I have spent significant time in Unity3D.