My name is Phill, I am a videogame programmer with buckets of creative enthusiasm.
What makes me, me?
- C# and C++ game development experience, the majority of my development time spent in the Unity game engine.
- Passionate problem solver, who lives to find creative solutions to any problem.
- Productive, loyal team member who is driven to help others achieve their goals.
- Keen documenter who takes pride in producing useful, easy to follow documentation for later reference.