Bittman

  • IGDA Bits & Pieces: Finding Funding

    Thursday, 11 August 2011 - 6:09pm

    ‘When it’s cold outside, am I hear in vain?’ The first of IGDA Sydney’s new events coined: “Bits & Pieces” took place on a chilly 9th of August 2011 at The Arthouse Hotel’s attic bar to the crowd of approximately 100 local game developers, if the numbers for a floating petition (aimed at keeping the NSW Government’s Digital Media Initiative in place with the change of government) are...

  • BittersBBB Episode 002 - Mass Effect 2 Introducing Core Elements

    Tuesday, 2 August 2011 - 9:28pm

    In BittersBBB Episode 002, we look at Bioware’s Mass Effect 2 to discover how Core game Elements are Introduced at the outset of the game.

    BittersBBB is my somewhat new project where I aim to analyse/deconstruct a game along the lines of a specific topic of discussion. As a hopeful game developer/designer, a common theme made in the many "So you want a job as a game developer?" articles...

  • Moving Target Games - March Report

    Monday, 8 March 2010 - 10:21am

    Moving Target Games – March

    Deadlines, demos and development.

    Moving Target Games Team

    Andrew Bittman – Project Manager / Designer
    Matthew Tuxworth – Game Programmer
    Craig Peebles – Audio Programmer
    Roberto Ardila – Programmer
    Stein Lagim - Artist
    Edwin Vargas Cortés - Artist
    William Algar-Chuklin - Artist
    Daniela Alethea Hammer...

  • Moving Target Games - February Report

    Monday, 8 February 2010 - 9:41am

    Moving Target Games – February

    I think this is our first report since August, and yes, I plan to do these monthly, at least, this time. Probably more when we get the full website up, but moving on to the report:

    Moving Target Team

    Andrew Bittman – Project Manager / Designer
    Matthew Tuxworth – Game Programmer
    Craig Peebles – Audio Programmer
    Stein Lagim...

From: Australia
Gender: Male
Occupation: Indie Developer