Torus Games

3D artist - Melbourne

Torus Games is looking for a 3D Artist to join our team in Bayswater on a fixed-term contract basis.

Successful applicants should be skilled artists with experience in 3D modelling of game environments, props, and characters.

The successful applicant will be required to:

Gameplay Programmer

Torus Games is seeking a gameplay programmer for our Bayswater studio.

We are offering a fixed term position with view to extension depending on project requirements.

You should have:

Animator

Torus Games is seeking a talented animator to join the team at our Bayswater studio for a short-term contract.

The successful applicant will be required to:

    * Create high quality in-game and cinematic animations using hand key animation and motion capture data
    * Work within restrictions of engines, platforms and deadlines
    * Contribute to meetings and maintain communication with the rest of the development team


Selection Criteria

Essential Skills and Experience:

Environment Artist

Torus Games is looking for an environment artist to join our team in Bayswater on a fixed-term contract basis.

Applicants should be skilled artists with experience in 3D modelling of game environments and objects. You will be building levels from basic design right through to final art.

Selection Criteria:

Producer

Torus Games is seeking a creative, experienced, dedicated producer to join our established team in the Eastern suburbs of Melbourne for a fixed-term contract.

Responsibilities:

Level Designer

Torus Games has an open position for an experienced Level Designer. This is a full time, fixed term position at our development studio in Bayswater.

As a level designer, you will be responsible for the design, prototyping and game play of your levels at Torus. The ideal candidate will have industry experience on a shipped game.

Selection Criteria:

Essential Skills and Experience:

UI/UX Artist

Torus Games is seeking experienced and enthusiastic UI/UX artists to join our team in Bayswater on a fixed-term contract basis to work on games and apps.

The successful applicant will be required to:

* Work within restrictions of engines, platforms and deadlines
* Work within timeframes
* Contribute to meetings and maintain communication with the rest of the development team

Selection Criteria:

Character Artist

Torus Games is seeking a character artist to join the team at our Bayswater studio for an immediate start. The position is fixed term for 9 months but may be subject to extension pending project requirements.

The successful applicant will be required to:

* Create high quality character models
* Work within restrictions of engines, platforms and deadlines
* Contribute to meetings and maintain communication with the rest of the development team

Selection Criteria:

Environment and Prop Artist

Torus Games is looking for 3D Artists to join our team in Bayswater on a fixed-term contract basis to work on game environments and props.

Successful applicants should be skilled artists with experience in 3D modelling of game environments and objects. You will be building levels from basic design right through to final art. However there's a lot of room for filling other game artist roles such as level lighting, concepting, and particle effects – the extra skills you bring to the company will be happily utilised!

Game Designer

***THIS POSITION HAS BEEN FILLED***


Torus Games is looking for a candidate for a game design position at our Bayswater studio for a full-time, 10-month contract with a view to extension based on project requirements.

You should have: