A small experiment I was playing around with today. The image quality is great as this runs at the highest possible detail with anti aliasing at 60 FPS solid. The balls are sound sources and buzz around your head. It's a nice little demo to show depth perception.
After doing the V8 Supercar split view I thought I would do one for Lunar Flight. This is the Flight Demo replay used at events like PAX AU and GDC Europe. The Left view was recorded from the Normal games Flyby View and the Right view captured from the Left Eye Oculus Viewpoint.