New Zealand

3D VR Property Development project

Hi, we are an agency based in Auckland, New Zealand and are submitting a proposal to a real estate agent to build a 3D virtual reality walkaround for a proposed 32 apartment block viewable through either Oculus or mobile headset, Google Cardboard and web browser.

We are currently sourcing quotes from virtual reality developers who are interested in the project on a fixed fee basis. Please get in touch if you are interested and have experience with developing VR web apps or Apple and Android apps for Oculus, Google Cardboard and web.

Producer at Loveshack

Loveshack is a multi-award winning, independent game studio based in Melbourne, Australia. We have just released our highly anticipated game FRAMED 2, and are looking for more amazing talent to help us create new game experiences that are hard to place in a genre. Applicants of diverse backgrounds are highly encouraged to apply for this position.

3D Animator

Mode is seeking an Animator to work with us to work on an upcoming game title and to help us to create amazing games for mobile and desktop platforms. The animator must have a modest level of experience and be able to demonstrate animations they have created for characters and other in-game elements for games.

Animator - Weta Workshop/Magic Leap

Wed, 05/31/2017 - 14:43 to Fri, 06/30/2017 - 00:43

As a member of the Invaders development team, you will be tasked with creating compelling, authentic character animations for both in-game enemies and story characters/NPCs of all shapes, sizes and limb numbers, as well as eye-catching environmental scripted events and weapons/tools animations on a grand scale.

If this sounds like your dream job, or you'd like a little bit more info before you throw your hat into the ring, please click the link below.

Associate Producer - Weta Workshop/Magic Leap

Wed, 05/31/2017 - 14:38 to Fri, 06/30/2017 - 00:38

As an Associate Producer, you will be responsible for ensuring smooth and efficient operations of assigned departments. You will manage the creation and maintenance of department schedules and track assets as they progress through the development pipeline. That’s not all, though - this job is nothing if not varied. Additional responsibilities in this role might include curating project documentation, assisting in studio recruitment efforts, including new hire onboarding, providing support for studio operations and everything in-between.

VFX Artist - Weta Workshop/Magic Leap

Wed, 05/31/2017 - 16:32 to Fri, 06/30/2017 - 00:30

As a member of the Invaders VFX team, you will be a critical component of the studio’s content creation pipeline, charged with creating visually stunning environmental, character and UI VFX content, then integrating it into the Unity game engine. Working with a wide variety of team members and departments, you will also be responsible for troubleshooting and optimising existing VFX content to ensure it functions correctly and efficiently.

If this sounds like your dream job, or you'd like a little bit more info before you throw your hat into the ring, please click the link below.

Looking to hire a Concept Artist for a new zombie game - Binary Space

Hi everyone, I'm looking to hire a Concept Artist.

After some success with my previously developed zombie games (around 5 million players across Android/iOS/web), I'm now starting a new zombie game. This will feature a different style and game play, and so I'm looking for someone to help me define how the game could look and play.

Full details are here:


Senior Unity Developer

Scarlet City Studios is an innovative studio based in Kingsland, Auckland in beautiful New Zealand. We like to do things differently; in fact, our byline is "Telling an alternative story". We are all passionate gamers, and we know from first hand experience how immersive and life-changing a good game can be. Our team has fond memories of everything from The Legend of Zelda, Zork, King’s Quest, Commander Keen, GoldenEye, and Command and Conquer to today’s releases.