Irrational Games Australia

2K Australia launch new site

Did you know that Jonathan Chey, Managing Director & Design Director of 2K Australia (formerly Irrational Games Australia), is into Italian motorbikes and 18th Century English Rococo chairs? Well, you do now! And there's plenty more interesting facts to be had of 2K Australia's employees when you visit the shiny, brand new 2K Australia website which was launched just recently...

BioShock sequel for 2K Boston and 2K Australia

Now, we know Irrational Games Australia / 2K Australia had a little hand in developing BioShock, and it looks like they can look forward to working on it some more! From the same Take Two conference call that revealed the delay for Team Bondi's L.A Noire, comes news that BioShock will receive a follow up. BioShock sales have been so good that a sequel was warranted, with Take-Two chairman Strauss Zelnick touting some impressive numbers during the conference call. From Shacknews...

Interview with Irrational's Joe McDonagh

I'm a bit late on this one, but I've had this article bookmarked for a while now and have just been too busy and forgetful to post about it. ComputerAndVideoGames.com have an interview up with lead designer, Joe McDonagh, on his creative role in developing BioShock over at Irrational Games. Joe has an interesting history in the games industry, and has gone from applying at LionHead studios, being a founder at Elixir studios, and working at Australia's BigWorld...

BioShock artbook available for download

Irrational Games had hoped to include the BioShock: Breaking the mold concept artbook with the special edition of BioShock, but fans voted to have various other items instead such as the Big Daddy figurine and making-of DVD. So, the BioShock team made the concept art book available anyway as a free PDF download. It's 67-pages big, contains lots of disturbing images, and is available in 15MB and 75MB sizes. Grab it at the end of this news item!

Irrational now 2K

Take 2 Interactive announced last Friday that Irrational games US and Australia will be adopting the names 2K Boston and 2K Australia (not 2K Canberra?). In a subsequent announcement, Bioshock is set to be released in the US on the 21st of August, exclusively for the 360, under the new 2K developer name.

Ken Levine, President and Creative Director of 2K Boston, had this to say:

Interview with Irrational Games senior designer Joe McDonagh on Bioshock

It's been a while since I posted any Bioshock related news, but that doesn't mean it hasn't been saturating the media for the last couple of months. However this particular interview is directly related to the Aussie wing of Irrational, who are working on the PC version of Bioshock. gameplayer have taken the time to interview senior designer Joe McDonagh on working with an international parent company, the Australian influence on Bioshock and being a games developer in Canberra.

Joe McDonagh Bioshock interview

Dutch site J?rg Spielt has interview Irrational Games Australia's Joe McDonagh, senior designer on Bioshock. J?rg seems to be quite the fan of System Shock 2, drawing upon many similarities of the two games. But Joe quickly makes the point that Bioshock is something new to be amazed by, which is an easy reaction to what's becoming the most anticipated game this year.