We are seeking a 3D artist for a full-time or part-time contract role to produce content and animations for mobile and desktop games. The artist must have experience with creating predominantly 3D content for the game engine Unity 3D with a focus on production of high quality assets for making fun games.
We are seeking an Animator to work with us to work on an upcoming game title and to help us to create amazing games for mobile and desktop platforms. The animator must have a modest level of experience and be able to demonstrate animations they have created for characters and other in-game elements for games.
We are seeking a 2D Artist to produce art based on concept drawings. The artist must be able to draw characters and environments to suit the technical requirements of creating art assets for in game and production ready. The Artist must be able to show their current portfolio with an extensive amount of drawn character and environment work, with a focus on art created for the development of games. The Artist will work closely with our Senior Concept Artist to guide the art production process to meet Modes especially high quality standards.
We require a story writer to work on an upcoming game title. We have a thoroughly developed game story and characters. What we require is a writer to create interactive dialogue as mini-stories within a game we are developing at Mode.
This position is only a short term contract. For this contract candidates can work off-site (but must be located and have permission and legal requirements to work within Australia).
Are you a creative and passionate character artists who is keen to bring his or her characters to life in a mobile strategy game that will make global impact? Then this job is for you.
We are working on our mobile strategy game and we are now looking for 3D character artists to join our team and design the game characters (there will be 116 characters to design).
This position is opened for hiring two 3D character artists to start immediately (we currently have another artist).
An excellent opportunity has opened up for a Concept Artist to join Two Lives Left and be a part of Crabitron for Xbox One. The successful applicant will work remotely on a contract. Using principles of art and graphic design, responsibilities include creation and design of environments, backgrounds, characters, and color schemes based on ideas presented by creative directors, art directors, and in-house development teams. The Concept Artist must confidently ideate, sketch, color and illustrate at an astonishing level.