Graphics Programmer

C/C++ Graphics Programmer required for Roam interactive

Roam interactive is providing a limited opportunity to join one of the best innovators in the visualisation and games industry globally. Our team is focused on quality and innovation using award winning proprietary technology. Our proprietary real-time Go Anywhere 3D engine and design tools are specially developed for completely interactive project visualisations -the limitations inherent in traditional presentations or substandard off the
shelf products are removed.

Senior Graphics Programmer for The Creative Assembly

The Creative Assembly, a wholly owned subsidiary of SEGA, has some exciting Programming opportunities at their Australian studio. Successful applicants will have the chance to work on The Creative Assembly's new high profile, casual sports game.

Senior Graphics Programmer (Brisbane, Australia)

Requirements:

Big Ant Studios is Expanding

Australia's friendliest Game Studio is growing! With multiple new projects signed for the Wii, Xbox 360, and PS3, we need passionate and talented game-makers to fill our swanky city studio in downtown Melbourne, Australia.

Established in 2001, Big Ant Studios has developed a reputation for creating great games across different genres. Our recent successes include the chart-topping 'Sprint Cars: Road to Knoxville' and its sequels, yet-to-be-announced PSP and Wii titles, as well as the current development of our own original Wii title.

Sega Creative Assembly is recruiting!

The Creative Assembly, a wholly owned subsidiary of SEGA, has some exciting job opportunities at their Australian studio. Successful applicants will have the chance to work on The Creative Assembly's ambitious next-gen titles and be part of a dynamic, world class team who has consistently shipped AAA titles.

Programmers (Brisbane, Australia)

Leading developer Sega Studios is looking for Programmers for The Creative Assembly office in Brisbane, Australia.

Requirements:

Firemint is hiring artists and programmers

Firemint designs and develops award-winning, premium games for handheld and mobile platforms, for the world's leading publishers. We're signing up new projects and moving to a larger studio (17 Dec 2007) with more room, so we're hiring again. We're looking for all experience levels artists and programmers (junior to lead/senior). All positions are full-time, salaried positions based in our studio in Richmond (Melbourne). We can consider overseas applicants for senior positions. We value technical and creative brilliance, and our projects are developed by small, focused, friendly teams.