Environmental Artist

Environment Artist

Torus Games is looking for an environment artist to join our team in Bayswater on a fixed-term contract basis.

Applicants should be skilled artists with experience in 3D modelling of game environments and objects. You will be building levels from basic design right through to final art.

Selection Criteria:

Environment and Prop Artist

Torus Games is looking for 3D Artists to join our team in Bayswater on a fixed-term contract basis to work on game environments and props.

Successful applicants should be skilled artists with experience in 3D modelling of game environments and objects. You will be building levels from basic design right through to final art. However there's a lot of room for filling other game artist roles such as level lighting, concepting, and particle effects – the extra skills you bring to the company will be happily utilised!

Unity Artist/Developer

Mon, 10/17/2016 - 09:30 to Fri, 10/21/2016 - 18:00

AIRBAG is looking for a Unity Environmental TD to help us put the finishing touches on a VR driving experience. Style is realistic, rather than stylised. Probably about a week's work left to bring us home. Particularly looking for someone experienced in lighting, shaders and scene optimisation. A working knowledge of 3Ds Max and Substance designer would be helpful, but not essential. Likewise specific VR experience would be helpful, but not essential.

Dates and working hours are flexible.

Environment Artist wanted for Defiant Development (Brisbane)

We're looking for amazing people to join an amazing team. We have open full time positions for :

- Game Designer
- Programmer
- Environment Artist
- Character Artist

Who are we?

Defiant are the developers of Hand of Fate, and our focus is original, ambitious games for PC/Mac/Linux/PS4/Xbox One.

- Full time role, based in our studio in Fortitude Valley (just outside the Brisbane CBD)
- Working with a passionate team on exciting projects

You will need :

Illustrators, 3D Artists, Animators, and Riggers wanted for Reach Game Studios

Reach Game Studios Pty. Ltd. is looking for a number of 2D and 3D artists, animators and riggers to work on a number of upcoming projects, including an unannounced PlayStation(R)4 title.

As a licensed next-generation development studio, we're looking for artists with a strong emphesis on detail and the "little things". Artists being sought include character artists, environmental and prop artists, and architectural artists.

To apply, please send your CV and portfolio/reel to jobs@reachgamestudios.com.

Robot Circus are looking for programmers and artists

Comprised of experienced console game developers, Robot Circus is a new Melbourne-based development studio. They were founded on 13 April 2012 by ex-Blue Tongue (de Blob) staff including Nick Hagger, Blue Tongue's former creative director.

Robot Circus have begun work on some new game projects, and are looking for programmers and artists to join the team.

Game Play Programmer