Audio Designer

Sound Designer

THIS POSITION HAS BEEN FILLED

Torus Games is looking for a part-time, fixed-term sound designer at our Bayswater studio.

The successful applicant will be responsible for all audio-related issues in current and ongoing projects. We are looking for a talented and passionate sound designer with a track record of games development. The role will include significant creative freedom to help shape the overall feel of future Torus Games titles.

Sound Designer at GiggleUp - Must have a passion for children apps & games

Wed, 05/09/2012 (All day) to Sat, 06/09/2012 (All day)

We are excited to offer a position for talented Sound Designer/Composer to join our business.

GiggleUp is a creative studio that design digital learning experiences for children. Learning is for life - so it should be fun! Our vision is to create fun apps with high educational value that encourage learning through playing. We hope that through what we do, more children can start this journey with laughter and develop an appetite for learning that they will carry with them for the years to come.

Responsibilities:

Professional Sound Designer wanted for PlaySide Studios

PlaySide is looking for a Sound Wizard!

We are looking for a Melbourne based Professional Sound Designer who is easy to work with and specialises in designing and creating both SFX and Music. If you only specialise in one or the other, please still send through an email as we may find two separate people more suitable!

This contract position is for remote work with occasional meet ups at our St.Kilda rd based Studio.

Audio Designer required at Blue Tongue

Blue Tongue Entertainment, a well known and established Melbourne games developer is currently seeking a 2 month Contract Audio Designer that will be responsible for sound design and authoring for our cutscenes. The successful person will have significant Audio industry experience, and possibly come from a film and TV background.

Position:

• Sound design and authoring for our cutscenes
• Editing and implementation of dialogue and music assets
• Frequent communication with production team

Requirements:

Sound Designer for Krome Studios Melbourne

Krome Studios is Australia's largest independent games studio, located in 3 states and on average, 350 employees Australia-wide. Since 1999 we have created many successful games on multiple platforms and languages, including licensed titles such as Star Wars: The Force Unleashed, Hell Boy: The Science of Evil and Scene It! We have also created our own IP, Ty the Tasmanian Tiger and have more great titles in development.

Vacancy: Sound Designer (MELBOURNE)

Sound Designer opening at Transmission Games

We are seeking a Sound Designer to join Transmission Games, a Melbourne based developer. We are currently working three next gen (PS3, XBox360) titles, in the sports, flight and action genres.

Reporting to the Producer and taking direction from the design team, the Sound Designer will be responsible for designing sound to enhance the overall feel of the game-play experience.

THQ Studio Australia needs developers for Warhammer 40,000 project

Brisbane based THQ Studio Australia, a wholly owned subsidiary of international publisher and developer THQ Inc., is seeking videogame development talent across all disciplines to work on an action game for Microsoft Xbox 360 and Sony Playstation 3 based on the popular Warhammer 40,000 universe from Games Workshop.