Character Artists

QinetiQ Australia is seeking 2 character artist/modellers to join us at our Brisbane office for an immediate start. The successful applicants will be required to participate in the creation of real time motion tracked character assets for a cutting edge defence simulation application.

This position is fixed term for 2 months but may be extended dependent on project requirements.

The successful applicant will be required to:

Pixel Artist / Animator

Sun, 02/05/2017 - 09:00

Exposure AVT is a creative technology agency working with some of Australia's largest brands. We're a fast paced, dynamic agency on the lookout for a freelance pixel artist / animator to work on some fun 8-bit style animations for a large sporting event. Your animations will be seen on stadium LED screens by hundreds of thousands of people :)

There will be approximately be 6 animations to complete, looping for around 10 seconds.



Torus Games is seeking a talented animator to join the team at our Bayswater studio. The position is fixed term for 10 months until end August 2017, but may be subject to extension pending project requirements.

The successful applicant will be required to:

3D Designer - Unreal Engine

Boeing Defence Australia is currently looking for a 3D Designer – Unreal Engine located in our Brisbane office.

The successful applicant will work within a small team of mixed reality specialists who are tasked with developing innovative enabling technologies for application within new and existing Boeing products and programs. The researcher will perform a variety of research activities focused predominantly within the field of Virtual Reality.

Responsibilities will include:

UI Artist Contract Position - Not Doppler Sydney (In-House or Remote)

Not Doppler, a Sydney-based mobile games studio is seeking an experienced Artist / UI Artist for their upcoming mobile and tablet game.

Originally starting as a web games portal, Not Doppler has since expanded into mobile games publishing, most well-known for publishing games such as Earn to Die, Earn to Die 2 and Tap Tap Dash, which have generated millions of downloads across iOS and Android. As of 2015 we have also established our own in-house studio here in Sydney.