Model / Texture Artist - Luma Pictures - Melbourne

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Are you a Model / Texture Artist?

You can

- Do polygonal modeling of creatures, props and environments from photo reference
- Optimize UV's for maximum efficiency
- Develop multilayered photo-real textures for use in multi pass rendering
- Understand pipeline based productions and multi-pass rendering methods

You have

- Ability to take direction
- A team player mentality with a ‘get it done’ attitude
- Communication skills
- A keen eye for fine detail, age, and narrative when painting textures
- An eye for realism

Pluses

- Well versed with Maya and Z-Brush skills

Perks

- A rooftop patio with a million dollar view of Melbourne
- Really, really good coffee
- Paid vacation days - four weeks per year!
- Paid sick days (cough!)
- A dedicated culture team that plans fun, rolls out fun & has fun!
- Mates, not colleagues

If this looks like you, please apply here: http://www.lumapictures.com/job-detail/?job_id=e64742c1-359b-4e38-855f-2...