Wargaming Sydney - Lead Game Designer

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Wargaming Sydney is seeking a passionate Lead Game Designer to join our professional team and deliver fresh experiences for players. Our projects offer development challenges across a wide spectrum, presenting unique opportunities for developers from all backgrounds.

Being a Lead Game Designer at Wargaming Sydney means more than designing games. We have to understand the experience we want to create for players, and then design the game features or changes required to bring this experience into reality. From prototyping new concepts to balancing gameplay, designing systems or crafting groundbreaking mechanics, your work will have the potential to inspire gamers and designers for years to come. Comprehensive design sensibilities, problem-solving, agile execution, and considered communication are our tools of the trade as we strive to bring new experiences to our audience.

Main Responsibilities

  • Actively work as part of a team, collaborating with all disciplines to gather input to craft the best concepts and realise compelling gameplay experiences.
  • Ideate and champion a vision bringing clarity to the teams as to what the goals are and why.
  • Craft design documentation for presentation to both internal and external stakeholders.
  • Thrive in an environment that values rapid prototyping and pitching, you will be generating ideas while recognising that great ideas can come from anyone, with a professional maturity to let go of the ideas that don't make it.
  • Bring hands on experience to the role and not shy away from getting stuck in, to craft prototypes and refine gameplay experiences, getting to the essence of why a mechanic is fun and memorable.
  • Embody an agile mindset, understanding the need for iterative design and being adept at breaking down high level design concepts into achievable goals based on core value.

Requirements

  • A seasoned game designer; with 6+ years shipping AAA titles in design roles, with at least one in a lead position.
  • A natural mentor; you can motivate and support other designers, guiding them towards success.
  • A leader, capable of growing and managing a creative group of people in a dynamic environment.
  • A strong communicator; your verbal and written communications are precise and clear.
  • A design virtuoso; you concisely articulate and envision game concepts, analysing and ruminating mechanics with balance; you’re fluent in prevalent game systems and mechanics but have the critical thinking skills to know when it's time to try something novel.
  • A gamer; you are passionate about games with a wide breadth of game knowledge that you've enjoyed, and you easily identify and explain a game's strengths and weaknesses.

Desirable

  • Experience with Unreal.
  • Experience working with vehicle-based combat.
  • A background of proven leadership.
  • Experience working with multiple studios across timezones.

A bit about the studio and office

Wargaming Sydney is the Australian branch of Wargaming.net.

Wargaming Sydney is the software studio behind BigWorld Technology, the cutting-edge online game engine that powers World of Tanks, the smash-hit MMO with over 100 million players, and other record-breaking titles. BigWorld Technology is the product of a creative, dynamic and innovative team working in an environment that is challenging, exciting and constantly evolving.

At Wargaming Sydney we offer all our employees a comprehensive benefits package including discounted private health care, subsidised fitness/gym memberships, breakfast every day, a weekly company-provided lunch, and more...

We are an equal opportunity employer and welcome all races, religions and genders. We have zero tolerance for workplace bullying, discrimination, and harassment.

Take a look at our website and apply today at www.wargaming.com/en/careers/

Please only apply for this role if you are authorised to work in Australia and hold the correct visa. Only successful applicants will be contacted.

STRICTLY NO AGENCIES PLEASE.

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