Mid-Snr Lighting Artist (Vray)

Job Position type: 
News type: 

Plastic Wax is an award-winning animation and production studio specialising in the creation of premium digital content for the global video games and film industry.

We are currently seeking a talented Mid-Snr Lighting Artist to join us onsite at our waterfront studio in Rhodes on a contract/freelance basis.


  • Light and render a variety of small and large-scale CG elements including props, models, environments, crowds, creatures and effects.
  • Provide solutions for techniques such as subsurface scattering and physically plausible shading
  • Maintain consistency across sequences and shots.
  • Communicate creative and technical issues effectively
  • Engaging with the Lead Lighter, Creative Director and Producers

Job requirements:

  • Proficient in Vray with Maya or Max
  • Experienced working as a Lighter on either feature film, TV series, AAA video games or TVC’s
  • Good understanding of colour theory and LUTs
  • Knowledge of Nuke, Photoshop and Substance an asset
  • Demonstrable ability to communicate creative and technical thoughts and ideas
  • Real world understanding of physics, math, proportion, depth, colour, and of course lighting
  • Must be able to take direction and be adaptable to change
  • Ability to work as part of a team
  • Strong problem-solving skills and a good eye required
  • Positive, pro-active and excellent communication skills
  • Must be a permanent resident of Australia.


  • Good artistic skills, with a particular emphasis on real-world lighting/photography
  • Tool building and scripting knowledge

If you meet the above job requirements and would like to be part of the Plastic Wax story, please submit your application with link/s to your website/reel (please include a shot breakdown) in an email:

Subject: [Lighting-Mid/Snr] YOUR NAME
Email to: recruitment@plasticwax.com

If your application makes the shortlist, you will be contacted shortly. No phone calls or agencies, please.