Junior Technical Designer

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Zero latency is an award-winning and global leading company in Free Roam VR, based in Melbourne.
We are looking to further bolster our content team with some more talented Mid to Senior Programmers and Artists.

Growing from 5 to 45 in less than 2 years, sites worldwide and featured in publications such as Forbes, Fast Company, Australian Finacial Review and many others, 2016 was a huge year, with 2017 only increasing the trajectory upwards.

Junior Technical Designer

Key Responsibilities

Rearranging / redesigning existing content in Unity to fit worldwide ZL game sites
Playtesting rearranged / redesigned existing content to ensure quality
Refactoring and improving designer tools in Unity
Guiding design decisions on existing content for feature requests and bug fixes
Leading level design for new games in consultation with the team
Assisting overall game design in collaboration with the team
Building an ongoing ZLVR free roam VR best practice wiki

Desirable Traits

Strong Unity 3D knowledge and experience
Unreal Engine experience
Basic / Intermediate programming skills
Strong understanding of level design
Ability to prototype basic mechanics within Unity
Patience and enthusiasm
Technically creative mind
Logical thinker
Strong problem solving skills

Come and join us! send your resume to jobs@zerolatencyvr.com