Senior Animation Coder opening at 2K Australia

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Job Description
Senior Animation Coder, 2K Australia

Reports to: Technical Director
No. of direct reports: Nil
Location: Canberra, Australia
Tenure: Permanent

Role summary:

Excellent practical knowledge of in game animation systems and will have developed such a system for a console platform, linking it to the physics, audio and AI components where necessary.

Responsibilities:

  • work with the game designer and the lead programmer to produce technical design documents and schedules
  • write, document and test code to implement the technical design
  • liaise with design and art teams to ensure that code addresses their technical needs
  • research technology to ensure that Irrational products remain at the forefront of games technology
  • take responsibility for one or more major areas of a game or piece of technology
  • supervise junior or mid-level programmers as required
  • review and critique code design and implementation from other programmers
  • contribute to the ongoing evolution of the software development process at IGA

Required experience and skills:

  • A superb knowledge of C/C++ and OO principles is essential
  • Practical experience of working with middleware solutions is highly desirable
  • At least 3 years experience in Games development
  • Superior communication skills
  • Experience using Unreal Engine
  • Experience in developing for consoles

Contact
tony.lawrence@2kaustralia.com