Wargaming Sydney - Senior Technical Artist

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You will work in an environment where social skills are just as important as your professional skills. You will work with a team of talented and experienced game developers and engineers, who have worked on numerous best-selling and critically acclaimed titles.

Your role is to create complex tools, develop quality frameworks for art and game systems, work on general technical problem solving/support, help in improving the overall pipeline, and work closely with fellow artists & engineers on art implementation to the game.

As a senior tech artist you will coordinate with other artists and technical artists, be instrumental in developing workflows and pipelines while mentoring and providing support.

Main Responsibilities

  • Develop powerful and efficient workflows for the Art pipeline and asset management.
  • Research and help develop new technologies.
  • Act as liaison between Engineering and Art/Creative departments identifying needs and improvement to efficiencies.
  • Mentor and support the art team and coordinating with other tech artists to provide consistent, high quality, team support.
  • Inspire and empower the art team to optimize their processes.
  • Be instrumental with problem solving challenging and daily production challenges while maintaining high quality throughout.
  • Oversight of art content pipeline, from tools all the way into the game.
  • Create new techniques and procedures to improve game asset quality.
  • Work efficiently within a prototyping production environment providing key art assets and efficient assets.
  • Develop quality art assets where required and be instrumental with the vision for visual fidelity.
  • Support and educate artists and engineers in the use of the art pipeline and user-facing engine tools.
  • Review creative process and identify opportunities for tool improvements.
  • Identify redundancies in our workflow and provide solutions for automation.
  • Analyse and improve efficiencies within the art creation and implementation workflow to optimise performance.
  • Responsible for collaboratively developing the production pipeline to ensure efficient asset creation and delivery, and a streamlined process for artists and engineers.
  • Document pipeline and tools development processes.
  • Be instrumental in the development of artistic techniques and processes utilized to define and achieve a product's visual style and encourage artistic technical evolution within the studio.

Requirements

  • Complete understanding of current game workflows and pipelines.
  • Experience with multiple game engines.
  • Comprehensive knowledge of 3D content creation software including Maya, Houdini, Photoshop, Substance.
  • Expert knowledge of architecting and developing tools in Python and the Qt Framework or native DCC language – Mel, Vex.
  • Substantial working experience within a high-quality game or post studio environment, including at least one shipped title as a technical artist.
  • A portfolio reflecting high quality game or production work, tools and expert understanding of workflows and practices.
  • Extensive understanding of the performance implications of game art asset creation.
  • Excellent written and verbal communication skills with proven ability to communicate effectively with artists, designers, engineers, and other members of the development team.

Desirable

  • Shader authoring skills.
  • Leadership and/or mentoring experience.
  • Experience with procedural pipelines.
  • Expertise with agile development process.

A bit about the studio and office

Wargaming Sydney is the Australian branch of Wargaming.net.

One of the largest development studios in Australia, Wargaming Sydney created the award-winning BigWorld Technology, which powers Wargaming’s massively popular online games. The team currently works on new games and advanced technologies.

We are a creative, dynamic and innovative team working in an environment that is challenging, exciting and constantly evolving.

At Wargaming Sydney we offer all our employees a comprehensive benefits package including discounted private health care, subsidised fitness/gym memberships, breakfast every day, a weekly company-provided lunch, and more...

We are an equal opportunity employer and welcome all races, religions and genders. We have zero tolerance for workplace bullying, discrimination, and harassment.

Take a look at our website – www.wargaming.com
Please only apply for this role if you are authorised to work in Australia and hold the correct visa. Only successful applicants will be contacted.

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