Discovery, exploration and player driven world building. These elements, along with a good pinch of experimentation, guide our expert team to craft fresh takes on the hero’s journey. We want to find a Senior Animator who can breathe life to this journey by being the voice of animation for our new open world genre defying IP! In collaboration with the art, design and engineering teams, your expertise will help define animation style, refine the animation pipeline, assist with shaping the combat system and create compelling gameplay animations for characters that inhabit a fantasy world. If this sounds exciting, we want to hear from you!
Collaborate with art, design and engineering teams to help define animation style for the project
Develop and maintain an animation pipeline that is up to date and suited to project needs
Champion and be the voice of animation in art discussions and reviews
Work with art director, art lead and production to ensure timely completion of gameplay animation related tasks at desired quality bar
Excellent communication, leadership, and teamwork skills
Minimum 5 years industry experience as an animator
Exceptional knowledge and skill in 3D animation: timing, dynamics & body mechanics
Have creature and combat animation experience
Experience in Max or Maya
A passion for breathing life into extraordinary and remarkable characters
Have shipped PC or console titles as an in-game senior animator
Facial animation experience
Have motion capture experience
Have scripting experience
Experience in custom rigging and skinning
Value opportunities to branch out of your comfort zone in attempt to create innovative experiences
Thrive in an agile and iterative environment
Are familiar with Defiant branded titles
Defiant is an award winning studio committed to finding homes for the best talent to make world class games. Recent projects include PC and console releases of the Hand of Fate series, Hand of Fate: Ordeals board game, mobile titles and more.
Apply via form linked below.
Applications close March 31, 2019.