Dancing Dinosaur Games is a small independent game studio operating out of Melbourne, Australia. We strive to make original, fun, humourous games that we, as both developers and gamers, and our fans, would like to play.
The company was formed by several of us who were studying together, and has since expanded. At present the team consists of Josh Woods as project lead and artist, Mark Patten as our concept and 2D artist, Riley Van Heeswyk as our environment artist, Robert Mayne as our animator, and Amanda ‘Pan’ Petrass rounds out the art team as our audio designer and artist. Rohan Carty, David Northfield, and Lachlan Easton make up the programming team.