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Do you have talent? We Need You!!

Submitted by willk on
Forum

Corruption, murder, betrayal, conspiracy...and that's just the opening sequence.

As a 12 year old boy you watch your father (a navy AI officer) and mother murdered. Growing up a juvenile deliquent you finally get released to freedom at age 18. Mayhem, revenge and retribution are on the cards as you set about avenging your parents the only way you know how.

Build up a crew or go it alone...take on a navy fort, drug lords compound, kidnap an influential figure, assassinate a target for money. Build wealth and influence, mass an arsenal, command ships, all in the name of retribution.

U-235 Studios is a new independent game studio based in Melbourne, Retribution is our new FPS currently in production. It is a partly funded project, with the prototype set to hit publishers' doorsteps in November 2005.

Retribution will be closer to being in a movie than any game has come before. Negotiate your way through photo realistic scenes fighting intelligent enemies.
We are using the latest game technologies and have secured a licensing agreement for the state of the art engine "Reality" developed by Artificial Studios. This next generation game uses the latest in mapping and modelling techniques and has a very high poly limit.
Retribution requires community involvement to progress further than any game before. This is a great opportunity for members of the public who have skills in modelling, mapping, animating, concept art, sound production and voice acting. Using the latest of technologies our artwork will be second to none. We do however, also want to include the variety that is sorely lacking in most games today. To do that, we need your help.

By contributing to Retribution you will receive the following:
Experience in working on a published title
Credit in a contribution list in the game
Selected contributors may be considered for a full-time position
Selected contributors will recieve a free copy of the game
Selected contributors will be invited to beta test the game
Feedback on your work if it's not accepted as 'game standard'

If you are interested in contributing to Retribution, please see http://www.deadlyretribution.com

We have a list of tasks online and you can make submissions online, with feedback given for every submission. You can also email info@deadlyretribution.com if you have any suggestions or contributions that you don't want to submit online.

Posted by willk on
Forum

Corruption, murder, betrayal, conspiracy...and that's just the opening sequence.

As a 12 year old boy you watch your father (a navy AI officer) and mother murdered. Growing up a juvenile deliquent you finally get released to freedom at age 18. Mayhem, revenge and retribution are on the cards as you set about avenging your parents the only way you know how.

Build up a crew or go it alone...take on a navy fort, drug lords compound, kidnap an influential figure, assassinate a target for money. Build wealth and influence, mass an arsenal, command ships, all in the name of retribution.

U-235 Studios is a new independent game studio based in Melbourne, Retribution is our new FPS currently in production. It is a partly funded project, with the prototype set to hit publishers' doorsteps in November 2005.

Retribution will be closer to being in a movie than any game has come before. Negotiate your way through photo realistic scenes fighting intelligent enemies.
We are using the latest game technologies and have secured a licensing agreement for the state of the art engine "Reality" developed by Artificial Studios. This next generation game uses the latest in mapping and modelling techniques and has a very high poly limit.
Retribution requires community involvement to progress further than any game before. This is a great opportunity for members of the public who have skills in modelling, mapping, animating, concept art, sound production and voice acting. Using the latest of technologies our artwork will be second to none. We do however, also want to include the variety that is sorely lacking in most games today. To do that, we need your help.

By contributing to Retribution you will receive the following:
Experience in working on a published title
Credit in a contribution list in the game
Selected contributors may be considered for a full-time position
Selected contributors will recieve a free copy of the game
Selected contributors will be invited to beta test the game
Feedback on your work if it's not accepted as 'game standard'

If you are interested in contributing to Retribution, please see http://www.deadlyretribution.com

We have a list of tasks online and you can make submissions online, with feedback given for every submission. You can also email info@deadlyretribution.com if you have any suggestions or contributions that you don't want to submit online.