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Post mortem on a game dev. company called Pyrogon

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Submitted by souri on
Forum

Pyrogon was a company set up by Brian Hook (involved in Quake 1 and 2) and Rosie Cosgrove (Art director for Everquest). The company went belly up after attempting to make it as a normal game developer, and then shifting to downloadable games. It's a somewhat depressing post-mortem and it really shows how *extremely tough* it is to break it as a new developer these days.. [url="http://www.bookofhook.com/Article/GameDevelopment/APyrogonPostmortem.ht…"]Definately worth a read[/url].

Submitted by souri on Sun, 25/04/04 - 1:40 PM Permalink

Here's a link to a comment on that Pyrogon article. Gives some reasons why Pyrogon failed as a business. Interesting insights! I never knew those game portals made that much money at all, although it's much too late to jump on that ship now. [url="http://www.asharewarelife.com/2004_04_18_archive.html#108276107361227120"]Link here[/url].

btw, originally found from Scott Miller's blog - [url="http://dukenukem.typepad.com/game_matters/2004/04/pyrogon_gone_a_.html#…"]some good discussion about it there[/url].

Submitted by Kalescent on Sun, 25/04/04 - 8:37 PM Permalink

Very interesting indeed, he makes some pretty valid points. certainly changed my viewsa bit.

Posted by souri on
Forum

Pyrogon was a company set up by Brian Hook (involved in Quake 1 and 2) and Rosie Cosgrove (Art director for Everquest). The company went belly up after attempting to make it as a normal game developer, and then shifting to downloadable games. It's a somewhat depressing post-mortem and it really shows how *extremely tough* it is to break it as a new developer these days.. [url="http://www.bookofhook.com/Article/GameDevelopment/APyrogonPostmortem.ht…"]Definately worth a read[/url].


Submitted by souri on Sun, 25/04/04 - 1:40 PM Permalink

Here's a link to a comment on that Pyrogon article. Gives some reasons why Pyrogon failed as a business. Interesting insights! I never knew those game portals made that much money at all, although it's much too late to jump on that ship now. [url="http://www.asharewarelife.com/2004_04_18_archive.html#108276107361227120"]Link here[/url].

btw, originally found from Scott Miller's blog - [url="http://dukenukem.typepad.com/game_matters/2004/04/pyrogon_gone_a_.html#…"]some good discussion about it there[/url].

Submitted by Kalescent on Sun, 25/04/04 - 8:37 PM Permalink

Very interesting indeed, he makes some pretty valid points. certainly changed my viewsa bit.