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Level Design Position

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I currently work for

Submitted by souri on
Forum

Level Design Position
Submitted by (Brent Waller)

Level Designer Position

4D Rulers ( www.4drulers.com ) is looking for a talented young level designer to work on upcoming game using the AMP II engine by Slam Software ( www.slamsoftware.com ). Ideal candidates would:

- Have excellent level design skills and be able to showcase their work through playable levels or screenshots.
- Knowledge of current level editing software (Radiant, Worldcraft, UnrealED) .
- Be able to follow direction while still thinking creatively and independently.
- Be able to adapt to and learn new technologies.
- Be passionate about games.
- Understand the mechanics of games.
- Live in Australia, preferably in Brisbane, Queensland or be willing to relocate there.

Other skills that are preferred but not essential are:

- 3D model creation and UV mapping with 3D Studio Max or similar software.
- Texture creation using Photoshop or similar software.
- Texture shader scripting.

Interested parties e-mail their resume or a link to their portfolio to Brent Waller at wetwired@bigpond.com with the subject "4D Level Design Position" (please send no attachments)

Posted by souri on
Forum

Level Design Position
Submitted by (Brent Waller)

Level Designer Position

4D Rulers ( www.4drulers.com ) is looking for a talented young level designer to work on upcoming game using the AMP II engine by Slam Software ( www.slamsoftware.com ). Ideal candidates would:

- Have excellent level design skills and be able to showcase their work through playable levels or screenshots.
- Knowledge of current level editing software (Radiant, Worldcraft, UnrealED) .
- Be able to follow direction while still thinking creatively and independently.
- Be able to adapt to and learn new technologies.
- Be passionate about games.
- Understand the mechanics of games.
- Live in Australia, preferably in Brisbane, Queensland or be willing to relocate there.

Other skills that are preferred but not essential are:

- 3D model creation and UV mapping with 3D Studio Max or similar software.
- Texture creation using Photoshop or similar software.
- Texture shader scripting.

Interested parties e-mail their resume or a link to their portfolio to Brent Waller at wetwired@bigpond.com with the subject "4D Level Design Position" (please send no attachments)