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First Person Shooter - Under 100KBs of Code

  • In my first and previous post in this game dev log entry, I had written that I wanted to do a game which was a collection of simple retro games. Unity released a new major release (2019.3) while I was putting the initial project together, and I…

  • Well, I'm making a game . I'm spending the next few weeks on making a small game to showcase the gamedev log feature on tsumea where any member can create a game entry and other members can post journal posts with art, music or just development…

  • Just a test #2. Still working on the new section.

  • So, I got a Commodore 64 when I was in the 4th grade. It came bundled with a Rolf Harris picture building program on casette tape which never loaded properly but from what I could tell by its box cover, you could build pictures from a selection…

  • Yes, the site looks very different and I've had to prematurely switch to this new theme that I'm working on for a few reasons, the main one is that changing certain aspects of the site to fit the new theme will affect how the old one looks for…

  • (this is just a test, please ignore this entry)

    Here is some of my old work.. the first pic is of a 3d model of a human head I was working on about 2 years ago in 3dsmax, using nurbs. If I had to do it again, I wouldn't model a head with…

I currently work for

Submitted by souri on
Forum

Ok, this is damn impressive. The title says it all. You can download the file and view pictures at http://theprodukkt.com/ .
requires:
- A 1.5GHz Pentium3/Athlon or faster.
- 512MB of RAM (or more)
- A Geforce4Ti (or higher) or ATI Radeon8500 (or higher) graphics card
supporting pixel shaders 1.3, preferably with 128MB or more of VRAM.
- Some kind of sound hardware
- DirectX 9.0b

Some discussion on it on [url="http://games.slashdot.org/games/04/04/15/1239203.shtml?tid=127&tid=186&…"]Slashdot[/url].

It doesn't look half bad either! It's got music, sound fx, multiple weapons, animated monsters etc too...

Submitted by redwyre on Sun, 18/04/04 - 12:54 PM Permalink

Ha, it looks better than most 1GB+ games, and takes less time to load.

Submitted by Draxy on Thu, 22/04/04 - 10:48 PM Permalink

Yer, runs ok on my system. I got upto the invisible barrier that blocks a door in the large room. I think thats the end of the game, but from what I saw I was very impressed. Those guys are pretty hardcore =]

Submitted by TheBigJ on Thu, 22/04/04 - 11:19 PM Permalink

Yeah, very impressive. Performance could be significantly better though.

Submitted by GooberMan on Thu, 22/04/04 - 11:51 PM Permalink

1) it's 96kb
2) it's beta, so why are you expecting performance to be great?
3) it's 96kb

Submitted by Malus on Fri, 23/04/04 - 12:08 AM Permalink

Obviously the work of someone whos into the demo scene. [:)]
Pretty impressive, amazing compression, I've seen a few scrolling demos etc but nothing you can interact with.
Industry programmers could take not of the compression techniuqes lol.

I'm sure if you add decent A.I., more varied textures and higher resolution meshes as well as the multitude of other assets needed to make a game really good it would soon reach a few hundred meg. [:P]

Submitted by smeg on Fri, 23/04/04 - 7:53 AM Permalink

I like the precendent something like this sets.

Instead of downloading huge games (more so on portable devices than PC) you can just download small executables that unpack and setup when they're required, or when they have space...

have a read through the readme, they briefly discuss their compression techniques.

cheers

Submitted by inglis on Sat, 24/04/04 - 2:43 AM Permalink

its all red on my computer.

Submitted by TheBigJ on Sun, 25/04/04 - 11:20 AM Permalink

I didn't mean to sound too harsh. My comment on performance was based purely on their recommended specs. My machine is much faster but it still couldn't maintain a smooth framerate in most areas.

Posted by souri on
Forum

Ok, this is damn impressive. The title says it all. You can download the file and view pictures at http://theprodukkt.com/ .
requires:
- A 1.5GHz Pentium3/Athlon or faster.
- 512MB of RAM (or more)
- A Geforce4Ti (or higher) or ATI Radeon8500 (or higher) graphics card
supporting pixel shaders 1.3, preferably with 128MB or more of VRAM.
- Some kind of sound hardware
- DirectX 9.0b

Some discussion on it on [url="http://games.slashdot.org/games/04/04/15/1239203.shtml?tid=127&tid=186&…"]Slashdot[/url].

It doesn't look half bad either! It's got music, sound fx, multiple weapons, animated monsters etc too...


Submitted by redwyre on Sun, 18/04/04 - 12:54 PM Permalink

Ha, it looks better than most 1GB+ games, and takes less time to load.

Submitted by Draxy on Thu, 22/04/04 - 10:48 PM Permalink

Yer, runs ok on my system. I got upto the invisible barrier that blocks a door in the large room. I think thats the end of the game, but from what I saw I was very impressed. Those guys are pretty hardcore =]

Submitted by TheBigJ on Thu, 22/04/04 - 11:19 PM Permalink

Yeah, very impressive. Performance could be significantly better though.

Submitted by GooberMan on Thu, 22/04/04 - 11:51 PM Permalink

1) it's 96kb
2) it's beta, so why are you expecting performance to be great?
3) it's 96kb

Submitted by Malus on Fri, 23/04/04 - 12:08 AM Permalink

Obviously the work of someone whos into the demo scene. [:)]
Pretty impressive, amazing compression, I've seen a few scrolling demos etc but nothing you can interact with.
Industry programmers could take not of the compression techniuqes lol.

I'm sure if you add decent A.I., more varied textures and higher resolution meshes as well as the multitude of other assets needed to make a game really good it would soon reach a few hundred meg. [:P]

Submitted by smeg on Fri, 23/04/04 - 7:53 AM Permalink

I like the precendent something like this sets.

Instead of downloading huge games (more so on portable devices than PC) you can just download small executables that unpack and setup when they're required, or when they have space...

have a read through the readme, they briefly discuss their compression techniques.

cheers

Submitted by inglis on Sat, 24/04/04 - 2:43 AM Permalink

its all red on my computer.

Submitted by TheBigJ on Sun, 25/04/04 - 11:20 AM Permalink

I didn't mean to sound too harsh. My comment on performance was based purely on their recommended specs. My machine is much faster but it still couldn't maintain a smooth framerate in most areas.