CynicalFan's post on the Perception/SG-1 thread got me thinking. Is there room for smaller 'niche' studios in the Industry, or is AAA the only way to go?
There certainly has been a long history of studios who decide to make a AAA title and who, for various reasons, strike difficulties along the way. We also hear that the buzzword of the moment - 'next-gen' means that development effort for such a title will only increase. Can Australia possibly compete?
The rest of the IT industry has been debating these issues for a while now, with outsourcing leading to offshoring etc. I'd be interested to hear sumean's views on the future of game development here in Australia.
Is AAA the only answer, or will smaller, lower bugdget, even indie titles be the ay of the future?