Does anyone know of any good articles concerning piracy in the games industry, paricularly in oz? I know its bad as hell in Asia and Europe, even in the U.S, but has anyone looked at how badly it effects the oz gaming industry?
If anyone has information about how companies have defended against piracy, or stats and figures, even laws protecting games, it would be appreciated.
Souri, this post probably points your way the most, seeing as how ur a good source for just about everything.
Cheers
I'd be more willing to part with my cash for a mmorpg if the Australian government took us out of the dark ages and was a bit more comparable with the rest of the world on the priceing and quality of our cable network.
I'd hazard a guess theres an igloo up there somewhere doing better than us in that department.
I hate the way MMORPGs are charged. It's daylight robbery :)