Let me start by introducing myself, My name's Rick and Im 14 years old living in the 'burbs of Melbourne. It all started at the ripe age of 5, The first experiance with a Computer, my parents say i could type before i could tie my shoe's (which is true lol). Ever since i was 5 I have loved and enjoyed playing Computer/Video games. I used to sneak into my brothers room late at night when i should of been in bed so i could watch him play Civilization on the old 486. I am now 14, turning 15 and have my whole life ahead of me.
I am an addictive Gamer and would love to get into the Gaming Industry, although I am afraid that my academic restrictions are going to spoil my dreams. I am a 90%+ student when it comes to English, History and IT, but am a %30 student when it comes to Maths, Science and Chem. I dont know what exactly is involved in the skills required to be a "Game Designer" but so far my experiance is
Fluint HTML Knowledge
Director 8 Animation
Quake 3/Jedi Outcast Level Editing with Radiant.
I have yet to touch 3D modelling, but my greatest stregnth would have to be 2d Animation. I guess what I am trying to get out of this post are a few answers to my questions. -
the questions being -
What Academic Requirments are Needed?
What Computer Skills/Programs should be learnt?
Does one need to be a great freehand drawer (i couldent draw a cow if my life depended on it)
What advice can anyone in the Gaming Industry give me?, what role's are there to play, what skills are required, and what make's a big cheese designer?.
Thanks, I hope to hear from you soon.
"No this is not the suicide helpline, cant you even dial a phone!!!"