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Junior Programmer for Irrational Games

  • In my first and previous post in this game dev log entry, I had written that I wanted to do a game which was a collection of simple retro games. Unity released a new major release (2019.3) while I was putting the initial project together, and I…

  • Well, I'm making a game . I'm spending the next few weeks on making a small game to showcase the gamedev log feature on tsumea where any member can create a game entry and other members can post journal posts with art, music or just development…

  • Just a test #2. Still working on the new section.

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  • (this is just a test, please ignore this entry)

    Here is some of my old work.. the first pic is of a 3d model of a human head I was working on about 2 years ago in 3dsmax, using nurbs. If I had to do it again, I wouldn't model a head with…

I currently work for

Submitted by souri on
Forum

Junior Programmer

Irrational Games Australia, creators of Freedom Force and Tribes: Vengeance is looking for a talented programmer to work on industry-leading next generation titles. This position is open to candidates with some experience in software engineering and/or with a tertiary degree looking to enter the workforce.

Programmer input is a significant part of our game design process, so you should be passionately interested in game development as well as writing great code. We are particularly interested in programmers who have both technical skills and care about how that technology can be used to make games more fun.

Responsibilities:

? work with the game designer and the lead programmer to produce technical design documents and schedules
? write, document and test code to implement the technical design
? contribute to the ongoing evolution of the software development process at IGA

Experience:

? good understanding of C/C++ and OO design principles
? tertiary educational qualifications in computer science and mathematics desirable but not necessary
? excellent communication skills and interest in working with our game developers in a cooperative team environment
? commitment to code quality, documentation and sound testing procedures
? interest in game development and game technology
? mathematical skills (linear algebra, etc) a plus

In return, we can offer you the opportunity to put your skills, vision and experience to the test working on some highly anticipated and exciting projects. This is a rare chance to play a crucial part in developing a AAA title, and to work with some of the best talent in the industry.

To apply for this position you should submit the following to Ali Hinton, Recruitment Manager at ali@irrational.com.au
? resume demonstrating required experience and skills
? cover letter clearly identifying why you want to work at Irrational and in the games industry
? samples of source code (with explanatory documentation) demonstrating good understanding of C++ design principles as well as an interesting algorithm.

Junior programming applications will be best supported by demos or other examples of your ability to work on game or game-related technology.

Irrational offers generous salary packages based on skills and experience. This is a permanent full-time position.
Applicants for this position must be in or willing to relocate to Canberra, Australia.

Posted by souri on
Forum

Junior Programmer

Irrational Games Australia, creators of Freedom Force and Tribes: Vengeance is looking for a talented programmer to work on industry-leading next generation titles. This position is open to candidates with some experience in software engineering and/or with a tertiary degree looking to enter the workforce.

Programmer input is a significant part of our game design process, so you should be passionately interested in game development as well as writing great code. We are particularly interested in programmers who have both technical skills and care about how that technology can be used to make games more fun.

Responsibilities:

? work with the game designer and the lead programmer to produce technical design documents and schedules
? write, document and test code to implement the technical design
? contribute to the ongoing evolution of the software development process at IGA

Experience:

? good understanding of C/C++ and OO design principles
? tertiary educational qualifications in computer science and mathematics desirable but not necessary
? excellent communication skills and interest in working with our game developers in a cooperative team environment
? commitment to code quality, documentation and sound testing procedures
? interest in game development and game technology
? mathematical skills (linear algebra, etc) a plus

In return, we can offer you the opportunity to put your skills, vision and experience to the test working on some highly anticipated and exciting projects. This is a rare chance to play a crucial part in developing a AAA title, and to work with some of the best talent in the industry.

To apply for this position you should submit the following to Ali Hinton, Recruitment Manager at ali@irrational.com.au
? resume demonstrating required experience and skills
? cover letter clearly identifying why you want to work at Irrational and in the games industry
? samples of source code (with explanatory documentation) demonstrating good understanding of C++ design principles as well as an interesting algorithm.

Junior programming applications will be best supported by demos or other examples of your ability to work on game or game-related technology.

Irrational offers generous salary packages based on skills and experience. This is a permanent full-time position.
Applicants for this position must be in or willing to relocate to Canberra, Australia.