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Five sequels

  • In my first and previous post in this game dev log entry, I had written that I wanted to do a game which was a collection of simple retro games. Unity released a new major release (2019.3) while I was putting the initial project together, and I…

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Submitted by souri on
Forum

I saw an intriguing question posted elsewhere, but I'm curious. If you had a bajillion dollars, what 5 game sequels would you develop?

For me, it would be:

Clive Bakers Undying - such a well made game that genuinely scared the holy crap out of me at points.
Bruce Lee - the Commodore 64 classic. It would be an awesome co-op platformer game.
Exploding Fist - I'd go the Street Fighter II route with it or a Double Dragon / Final Fight beat-em up in 3D.
Wolfenstein: Enemy Territory - I think there's a Wolfenstein sequel underway anyway, but an update of the multiplayer game would be awesome. I'd like it in the Call of Duty vein though, rather than the aircrafts/vehicles/larger areas/displacables/shoot at dots that Quake Wars was. Just nitty gritty close quartered team orientated combat on memorable maps like Fuel Dump etc.

and finally, Elite: Frontier - David Braben has been taking his sweet ass time with a sequel, and technology has had a massive leap since Elite: Frontier was released over a decade and a half ago. I don't wanna play an MMO like Eve :[

Submitted by StephenWade on Fri, 14/11/08 - 12:05 PM Permalink

hahah - i'm hardly surprised Duke Nukem didn't make the list ;)

almost everything i can think of already HAS A sequel ... *sigh* and lots of the sequels SUCK.

Submitted by souri on Fri, 14/11/08 - 2:05 PM Permalink

Duke Nukem 3D came out in 1996, which was roughly when I got my first PC (I held onto my Amiga 500 and 1200 for way too long!), and I mainly used it for college. It was pretty underpowered for 3D games, so I missed most of PC gaming until about 98 and 99 when Starcraft and Counterstrike came about. So yeh, I bypassed all the Duke Nukem hooplah. I've still never played it so I don't even know what made it so popular.

Submitted by StephenWade on Fri, 14/11/08 - 10:58 PM Permalink

yay i remember that from back in the days of 'shareware' catalogs and things like that. Craziness !

But haven't we kind of already got a spritual progeny of that in Tomb Raider ? Well, i suppose not quite ...

Submitted by tojo on Sat, 22/11/08 - 8:40 AM Permalink

'im gunna kick you in the nuts' and 'i've heard you ain't been getting nun? (to a nun in bondage gear)

.... thats what i liked about the duke nukem series.... freakin most fun multiplayer ever..

...with an idle animation that where he checks him self out every time you stand in front of a mirror..

Submitted by Anonymous (not verified) on Mon, 24/11/08 - 9:12 AM Permalink

Jet Set Willy
Manic Mansion
Smash TV
Wings
Paperboy

Hell yeah Souri.

Amiga 1200 brings good memories.

Submitted by Neffy on Tue, 25/11/08 - 6:35 PM Permalink

yea and the whole morphing into animals/creatures is done nowadays as well, but its not THE jill XD

Submitted by Bittman on Thu, 11/12/08 - 11:23 AM Permalink

Sadly most things I know already have a sequel. If I had a bajillion dollars I'd start a company and make my own IP, why bother with a sequel when it's going to come out one day anyway.

For reference: I miss Busby and Donkey Kong who hasn't had a "real" sequel since DK64.

Submitted by Wednesday on Fri, 02/01/09 - 9:58 AM Permalink

I'd like to see:

Paradroid - robots are just awesome fun, would love to see the robots in full, rather than just the number designation shown on the C64 (as a kid it was easy enough to imagine them all, though)

R-Type - I'd like a combat flight sim game, with all of the power-ups and landscapes included.

Turrican - in the style of GoW, mebbe.

Wizball - this was such an original game, I don't know how I'd like to see this done... maybe just update it with lovely 3D.

Operation Wolf/Thunderbolt - Lost many coins to this beastie as a kid, lotsa fast paced machine action with no letting-up.

Cheers,
Jarrod

A man goes to knowledge as he goes to war, wide awake, with fear, with respect, and with absolute assurance. - The Teachings of Don Juan

Posted by souri on
Forum

I saw an intriguing question posted elsewhere, but I'm curious. If you had a bajillion dollars, what 5 game sequels would you develop?

For me, it would be:

Clive Bakers Undying - such a well made game that genuinely scared the holy crap out of me at points.
Bruce Lee - the Commodore 64 classic. It would be an awesome co-op platformer game.
Exploding Fist - I'd go the Street Fighter II route with it or a Double Dragon / Final Fight beat-em up in 3D.
Wolfenstein: Enemy Territory - I think there's a Wolfenstein sequel underway anyway, but an update of the multiplayer game would be awesome. I'd like it in the Call of Duty vein though, rather than the aircrafts/vehicles/larger areas/displacables/shoot at dots that Quake Wars was. Just nitty gritty close quartered team orientated combat on memorable maps like Fuel Dump etc.

and finally, Elite: Frontier - David Braben has been taking his sweet ass time with a sequel, and technology has had a massive leap since Elite: Frontier was released over a decade and a half ago. I don't wanna play an MMO like Eve :[


Submitted by StephenWade on Fri, 14/11/08 - 12:05 PM Permalink

hahah - i'm hardly surprised Duke Nukem didn't make the list ;)

almost everything i can think of already HAS A sequel ... *sigh* and lots of the sequels SUCK.

Submitted by souri on Fri, 14/11/08 - 2:05 PM Permalink

Duke Nukem 3D came out in 1996, which was roughly when I got my first PC (I held onto my Amiga 500 and 1200 for way too long!), and I mainly used it for college. It was pretty underpowered for 3D games, so I missed most of PC gaming until about 98 and 99 when Starcraft and Counterstrike came about. So yeh, I bypassed all the Duke Nukem hooplah. I've still never played it so I don't even know what made it so popular.

Submitted by StephenWade on Fri, 14/11/08 - 10:58 PM Permalink

yay i remember that from back in the days of 'shareware' catalogs and things like that. Craziness !

But haven't we kind of already got a spritual progeny of that in Tomb Raider ? Well, i suppose not quite ...

Submitted by tojo on Sat, 22/11/08 - 8:40 AM Permalink

'im gunna kick you in the nuts' and 'i've heard you ain't been getting nun? (to a nun in bondage gear)

.... thats what i liked about the duke nukem series.... freakin most fun multiplayer ever..

...with an idle animation that where he checks him self out every time you stand in front of a mirror..

Submitted by Anonymous (not verified) on Mon, 24/11/08 - 9:12 AM Permalink

Jet Set Willy
Manic Mansion
Smash TV
Wings
Paperboy

Hell yeah Souri.

Amiga 1200 brings good memories.

Submitted by Neffy on Tue, 25/11/08 - 6:35 PM Permalink

yea and the whole morphing into animals/creatures is done nowadays as well, but its not THE jill XD

Submitted by Bittman on Thu, 11/12/08 - 11:23 AM Permalink

Sadly most things I know already have a sequel. If I had a bajillion dollars I'd start a company and make my own IP, why bother with a sequel when it's going to come out one day anyway.

For reference: I miss Busby and Donkey Kong who hasn't had a "real" sequel since DK64.

Submitted by Wednesday on Fri, 02/01/09 - 9:58 AM Permalink

I'd like to see:

Paradroid - robots are just awesome fun, would love to see the robots in full, rather than just the number designation shown on the C64 (as a kid it was easy enough to imagine them all, though)

R-Type - I'd like a combat flight sim game, with all of the power-ups and landscapes included.

Turrican - in the style of GoW, mebbe.

Wizball - this was such an original game, I don't know how I'd like to see this done... maybe just update it with lovely 3D.

Operation Wolf/Thunderbolt - Lost many coins to this beastie as a kid, lotsa fast paced machine action with no letting-up.

Cheers,
Jarrod

A man goes to knowledge as he goes to war, wide awake, with fear, with respect, and with absolute assurance. - The Teachings of Don Juan