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Sumea Modeller Challenge #6

STARTING DATE: 16th of July, 2004.. Friday MIDNIGHT
CLOSING DATE: 19th of September, 2004. Sunday MIDNIGHT

THEME:
Survival/Horror

RULES AND GUIDELINES:
Model a medium polygon games model for use in a survival/horror game.
Must be an original concept but can be based on an existing franchise.
Model can be anything from a boss, a minion to an infected player.

No cannabilism.
Photosourcing permitted but MUST stipulate what for and how much is your own work.

SUBMISSION REQUIREMENTS:
8000 - 8500 triangles.
2 x 512x512 32bit TGA diffuse texture. (8 x 256x256 etc)
Alpha channel can be used for opacity, specular or bump map.

required submission:
Textured perspective screenshot.
Textured orthographical screenshots (front, side, back etc).
Final textured flats.
UVW flats.
Wireframe shot.

Optional:
Money Shot, go to town.
Brief about the model and its role in the game.

Post your work in progress and submissions in a new thread in the modeller challenge section like: Sumea Challenge #6 -3D- Yourname