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3D ARTIST

MVH - Job Code AUR0644 - POSITION STILL OPEN

The 3D Artist will be primarily responsible for creating world-class art assets for use in MyVirtualHome.

MyVirtualHome is a brand new 3D home visualisation program based on a state of the art 3D gaming engine.

ESSENTIAL DUTIES AND RESPONSIBILITIES include the following. Other duties may be assigned.

* Produce art assets according to the standards outlined by the Lead Artist in the project's style guide maintaining a consistent look and feel.
* Create and edit original high quality 3D models according to the project's style guide and indicated production procedures.
* Assist in the creation of high quality 2D texture maps for 3D models according to the project's style guide and indicated production procedures.
* Assist where necessary in the development and maintenance of mesh and texture libraries.
* Participate in application design, the creation of art/technical documents, the production of project overviews and project demonstration.

QUALIFICATIONSTo perform this job successfully, an individual must be able to perform each essential duty to the highest of standards. The requirements listed below are representative of the knowledge, skill, and/or ability required. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.

EDUCATION and/or EXPERIENCE

* Minimum 2 years industry experience working primarily as a 3D Artist or equivalent required.
* Proven experience and knowledge with 3D Studio Max 6 or higher,
* Photoshop 7 (and relevant plug-ins) required.
* Proven knowledge and experience of art asset production required.
* Proven ability to create and texture high quality 3D models required.
* Understand the current technology as it relates to art production within the real-time 3D industry.
* Ability to work within a team environment required.

LANGUAGE SKILLS

* Good written and oral communication skills required.

PERIOD OF TENURE

The position is for a minimum of two years.

To apply for this position email careers@auran.com copying the position title and code from above and placing it in the subject line.

SENIOR LEVEL DESIGNER

- Job Code M01 - NEW

Auran is seeking a Senior Level Designer to design and build multiplayer levels. The ideal candidate will have professional experience designing multiplayer FPS maps and be an avid MMORPG player. The Senior Level Designer reports to the Lead Designer and works closely with the design and art teams.

ESSENTIAL DUTIES and/or RESPONSIBILTIES

* Learn and understand the game's unique combat system
* Develop detailed multiplayer maps that enhance and cater to the combat system
* Create and refine 2D map concepts prior to 3D construction
* Oversee the development and iteration of levels from 2D concept, to 3D prototype, and gameplay testing
* Work with other designers, level builders and scripters to ensure that levels are built and tested in the most efficient manner possible
* Mentor team members

QUALIFICATIONS
To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements listed below are representative of the knowledge, skill, and/or ability required. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.

EDUCATION and/or EXPERIENCE

* Previous experience as a multiplayer level designer on multiple FPS titles
* A degree level education, preferably in a technical field

QUALIFICATIONS

* Detailed approach to all areas of multiplayer level design especially conceptualizing and prototyping
* Demonstrable experience creating multiplayer FPS levels with serious attention to
o Time and distance calculations
o Player decision matrix at critical map points
o Variable player motivations and tactics based on character and map states
* Experience building levels with Hammer, Radiant, UnrealEd, or a comparable level creation tool
* A strong love of gaming extending to a substantial knowledge of existing games and the ability to draw from design lessons in those games and apply them to ours
* Strong familiarity with Massively-Multiplayer Online products
* A passion for learning
* A strong work ethic

PLUSSES

* Experience with a scripting and/or programming language
* Strong understanding of MMO* combat and gameplay
* Professional experience developing MMORPGs

LANGUAGE SKILLS

* Good written and oral communication skills required.

LOCATION
The position will be at Auran's head office in Brisbane, Queensland, Australia. Auran will consider applications from anywhere in the world and successful international applicants will be provided with funds to cover eligible relocation expenses. Auran will organize work permits as required and international applicants may be eligible to apply for Australian residency.

PERIOD OF TENURE
The position is for a minimum of two years.

To apply for this position email careers@auran.comcopying the position title and code from above and placing it in the subject line.

GAME SYSTEMS DESIGNER

- Job Code M02 - NEW

The Game Systems Designer reports to the Lead designer and works closely with the design and programming teams.

ESSENTIAL DUTIES AND RESPONSIBILITIES

* Developing new game systems specifications as required to support and expand game play
* Maintaining and improving existing game systems and associated system documentation
* Maintain and extend design content within the MS SQL environment
* Learn and use proprietary techniques to balance existing and new game systems
* Additional responsibilities will also be assigned as warranted

QUALIFICATIONS

To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements listed below are representative of the knowledge, skill, and/or ability required. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.

EDUCATION and/or EXPERIENCE

* Strong understanding of MMO* and RPG systems, especially combat and all factors that determine its outcome
* A bachelor of science or higher level degree in engineering, applied science, or economics
* Either
o Previous experience as a game systems designer or
o The ability to demonstrate successful analytical and problem solving skills in a technical field

QUALIFICATIONS

* Excellent mathematical and problem solving abilities
* Excellent computer literacy with strong abilities in Excel, Access and Word
* Strong technical writing skills
* A strong love of gaming extending to a substantial knowledge of existing game systems and the ability to draw from design lessons in those game and apply them to our game
* A passion for creating and playing massively multiplayer games
* A passion for learning
* A strong work ethic

PLUSSES

* Experience with Mathcad, MatLab, Mathmatica, or other calculation environments
* Experience with @Risk or other simulation and risk analysis software
* Experience with a programming and/or scripting language
* Strong understanding of relational databases

LANGUAGE SKILL

Good written and oral communication skills required.

LOCATION

The position will be at Auran's head office in Brisbane, Queensland, Australia. Auran will consider applications from anywhere in the world and successful international applicants will be provided with funds to cover eligible relocation expenses. Auran will organize work permits as required and international applicants may be eligible to apply for Australian residency.

PERIOD OF TENURE

The position is for a minimum of two years.

To apply for this position email careers@auran.com copying the position title and code from above and placing it in the subject line.