Welcome to tsumea

TGA

Torus Games is seeking a gameplay programmer for our Bayswater studio.

We are offering a fixed term position with view to extension depending on project requirements.

You should have:

* Strong understanding...

TGA

Torus Games is seeking a talented animator to join the team at our Bayswater studio for a short-term contract.

The successful applicant will be required to:

    * Create high quality in-game and cinematic animations using hand key...
TGA

Torus Games is looking for an environment artist to join our team in Bayswater on a fixed-term contract basis.

Applicants should be skilled artists with experience in 3D modelling of game environments and objects. You will be building...

james@buysomewh...

Buy Somewhere is the flagship location-based title for the Somewhere New technology platform where the player is on a journey to become a property tycoon. Buy your house, your favourite cafe or even landmarks such as the Sydney Opera house or San...

tsumea jobs

Wargaming Sydney is seeking a Junior Software Engineer to join our team for a 4 month paid internship program starting from 1st August 2017 to 30th November 2017.

You will work alongside talented developers in a supportive and fun...

tsumea jobs

Wargaming Sydney is seeking an experienced, passionate Scrum Master to join our team working in a highly technical and highly complex Large-Scale Scrum environment.

What you'll be doing:

  • Coach and facilitate their team...
tsumea jobs

Be a part of the future of online gaming technology

Come and join us at Wargaming Sydney and work on the cutting edge online game engine; BigWorld Technology. Our critically acclaimed MMO engine is used to power Wargaming.Net's...

Nico King

We are Chaos Theory Games, a young and ambitious video game development studio based in Sydney, Australia, and we are looking for a project manager to work with us in-house (St Leonards).

The vast majority of our work is client-facing with...

Latest Journals

  • Australian Video Game Development Survey

    Australian Game Developers – we need your help. IGEA and the GDAA need to get an updated picture on the size of the Australian game development industry for our lobbying and advocacy work at both a State and Federal level. We ask that you complete this survey https://www.surveymonkey.com/r/R6GKBJ6 by 6 September 2016. Rest assured, individual...

  • A New Year, A New Look!

    Check out our new website at bunbun.com.au!

  • Defect Early Access!

    As lowly captain on a dead-end planet, you must build a ship, complete a mission and wave it goodbye when your crew defect to the other side. Then design a new ship to hunt down those mutinous traitors in an endless cycle of punishment and revenge. Don't make that new design too good though, because odds are you'll be fighting it pretty soon....

  • Light of Life

    Light of Life We are working on our new game that will take place somewhere in the space ...Story of the game The Universe... Once everything was clean and empty. Then something special happened in a supernova. Strange seeds of life appeared in the space, and a tiny bit of light, a special spark, to bring life to the universe. The seeds have found...

  • Working With External Teams: Why Trust Must Come First

    Every week we talk to people about new projects and after a few introductory meetings there is usually a full project briefing. I noticed that some of those briefings go a lot smoother than others, and I started wondering why. It seems to me, that the main difference is the level of trust between the parties. If all parties enter with a clear...