Welcome to tsumea

tsumea jobs

Wargaming Sydney is seeking a Junior Software Engineer to join our team for a 4 month paid internship program starting from 1st August 2017 to 30th November 2017.

You will work alongside talented developers in a supportive and fun...

tsumea jobs

Wargaming Sydney is seeking an experienced, passionate Scrum Master to join our team working in a highly technical and highly complex Large-Scale Scrum environment.

What you'll be doing:

  • Coach and facilitate their team...
tsumea jobs

Be a part of the future of online gaming technology

Come and join us at Wargaming Sydney and work on the cutting edge online game engine; BigWorld Technology. Our critically acclaimed MMO engine is used to power Wargaming.Net's...

Nico King

We are Chaos Theory Games, a young and ambitious video game development studio based in Sydney, Australia, and we are looking for a project manager to work with us in-house (St Leonards).

The vast majority of our work is client-facing with...

FGMNT

3D Web Developer. WebGL/Three.Js

FGMNT Technology is seeking a WebGL/three.js developer to join the team in the development of the 3D aspects of a genuinely innovative Virtual Reality Software as a Service. The successful applicant will...

ZeroLatencyVR

Zero latency is an award-winning and global leading company in Free Roam VR, based in Melbourne.
We are looking to further bolster our content team with some more talented Mid to Senior Programmers and Artists.

Growing from 5 to 45...

Zoe @ Pixel

JOB : Renderer / Compositor

Pixel Zoo (formerly Flux Animation Australia) is seeking a skilled Renderer / Compositor for an immediate start at our North Lakes Studios.

You must have a familiarity with render pipelines. Experience in...

Zoe @ Pixel

3D Animator

JOB : 3D Animator : BRISBANE

Pixel Zoo (formerly Flux Animation Australia) is seeking a skilled 3D Animator for an immediate start at our North Lakes Studios.

We require someone with demonstrated Maya production...

Latest Journals

  • Australian Video Game Development Survey

    Australian Game Developers – we need your help. IGEA and the GDAA need to get an updated picture on the size of the Australian game development industry for our lobbying and advocacy work at both a State and Federal level. We ask that you complete this survey https://www.surveymonkey.com/r/R6GKBJ6 by 6 September 2016. Rest assured, individual...

  • A New Year, A New Look!

    Check out our new website at bunbun.com.au!

  • Defect Early Access!

    As lowly captain on a dead-end planet, you must build a ship, complete a mission and wave it goodbye when your crew defect to the other side. Then design a new ship to hunt down those mutinous traitors in an endless cycle of punishment and revenge. Don't make that new design too good though, because odds are you'll be fighting it pretty soon....

  • Light of Life

    Light of Life We are working on our new game that will take place somewhere in the space ...Story of the game The Universe... Once everything was clean and empty. Then something special happened in a supernova. Strange seeds of life appeared in the space, and a tiny bit of light, a special spark, to bring life to the universe. The seeds have found...

  • Working With External Teams: Why Trust Must Come First

    Every week we talk to people about new projects and after a few introductory meetings there is usually a full project briefing. I noticed that some of those briefings go a lot smoother than others, and I started wondering why. It seems to me, that the main difference is the level of trust between the parties. If all parties enter with a clear...